RPG Review
The Werewolf setting has been updated with a semi-reboot, and the system updated to align with V5.
02 Oct 2024
RPG Review
The Pathfinder remaster is a great system for running high fantasy action games.
04 Jul 2024
RPG Review
Use the Cortex system to play in the lands of the Dragon Prince TV show.
11 Oct 2023
RPG Review
A great heroic fantasy game, with strong structures for challenging players inside tactical combat.
23 Sep 2023
RPG Review
A generic system for playing heroic games in many genres. Descended from Numenera.
15 Aug 2023
RPG Review
Heists in a shadowy fantasy city, with factions and steampunk flavours.
01 Mar 2023
Creations
This is a summary of all the rules for W5, along with house rules that our group added.
03 Oct 2024
Creations
I tend to run sandbox games. When a random encounter needs to be generated, you can use this spreads
03 Jul 2024
Creations
A new spell list to allow witches and shamans to do fun and cruel things in your Forbidden Lands.
29 Dec 2022
Creations
How to set up a shared Google Sheet doc for online gaming.
22 Mar 2022
Creations
I made a character sheet for this game using the Sandbox System Builder
18 Feb 2022
I play a lot of RPGs, two to three times per week. I tend to cycle between three genres on loop; Fantasy, Sci-Fi and Urban Fantasy. I intend for a campaign to run for about 20 sessions, which works out to around 6 months. I started this site so I can record my experiences with different game systems, noting things I liked and didn't.
I know that tastes vary greatly, and you might have a different experience with a game. Honestly, anyone's opinion of a game depends only partly on the game system itself, and other factors like the chemistry of players in a group also matter. It is definitely not my intention to crap over a new game designer's prize creation, so please read my comments with a pinch of salt. All RPGs are somebody's passion project. I am not an influencer or an expert, just one GM recording my impressions.
My tastes tend to favour a traditional-style RPG with medium crunch. I'll try a strong narrative game, or a rules-lite game. They tend to be well suited for one-shots or short arcs, and are a fun diversion. They often include very clever mechanics which I can adapt for other games.
I will only post a review about a game I have actually put a lot of hours into, not merely read. So my reviews will often only be posted months after a game is released. I won't give a score, because rankings are not helpful.
I hope you find them amusing or useful.
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