Recent Reviews

Mythic Bastionland

RPG Review

Knights travel the land to earn renown by pursuing Myths.

07 May 2026

Dolmenwood

RPG Review

Old school survival simulation in a fairy forest.

05 Mar 2026

Savage Worlds Adventure Edition (SWADE)

RPG Review

A very versatile system, which can be used for a wide range of pulp-action settings.

16 Feb 2026

Shadow of the Weird Wizard

RPG Review

Bold heroic fantasy.

10 Sep 2025

Grimwild

RPG Review

A narrative focused D&D game.

13 Jun 2025

Star Wars WEG d6

RPG Review

The original Star Wars game system.

31 May 2025

Shadowdark

RPG Review

A great OSR game which is easy to pick up and play.

19 Jan 2025

Other Posts

SotDL - Foundry Monster Importer

Creations

Copy paste monster stats from a PDF to create a Foundry importable file.

09 May 2026

Dolmenwood - Smokehouse of Dreg

Creations

Maps and ideas for an encounter in this key location in the town of Dreg.

11 Jan 2026

Dolmenwood - Scrabey Infestation

Creations

A small adventure site which is a lair for scrabeys.

08 Jan 2026

Shadow of the Weird Wizard Table Reference

Creations

All of the rules that I am likely to refer to during play, in one place.

25 Jan 2025

A Thousand Thousand Islands

Adventure Review

Also Het Thamsa and Reach of the Roach God

19 Jan 2025

Werewolf W5 House Rules

Creations

This is a summary of all the rules for W5, along with house rules that our group added.

03 Oct 2024

Pathfinder 2 Encounter Calculator

Creations

I tend to run sandbox games. When a random encounter needs to be generated, you can use this spreads

03 Jul 2024



What Is This?

I play a lot of RPGs, two to three times per week. I tend to cycle between three genres on loop; Fantasy, Sci-Fi and Urban Fantasy. I intend for a campaign to run for about 20 sessions, which works out to around 6 months. I started this site so I can record my experiences with different game systems, noting things I liked and didn't.

I know that tastes vary greatly, and you might have a different experience with a game. Honestly, anyone's opinion of a game depends only partly on the game system itself, and other factors like the chemistry of players in a group also matter. It is definitely not my intention to crap over a new game designer's prize creation, so please read my comments with a pinch of salt. All RPGs are somebody's passion project. I am not an influencer or an expert, just one GM recording my impressions.

My tastes tend to favour a traditional-style RPG with medium crunch. I'll try a strong narrative game, or a rules-lite game. They tend to be well suited for one-shots or short arcs, and are a fun diversion. They often include very clever mechanics which I can adapt for other games.

I will only post a review about a game I have actually put a lot of hours into, not merely read. So my reviews will often only be posted months after a game is released. I won't give a score, because rankings are not helpful.

I hope you find them amusing or useful.




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