Classic Vampire, with some developments in the game system.
Sessions GM'd: 7
Sessions as Player: 17
431 page physical book. Core book only.
They've copied some good ideas from Vampire Requiem and introduced the new Hunger mechanic. The next time I get a hankering to run Vampire, this will be the system I use. However, the pleasure of playing the game is hampered by the organization of the book itself.
I'd definitely play this again. I already have some campaign ideas. I'd probably ignore the setting and lore and do something of my own creation. The core system for being a vampire is strong, and now that I have rewritten the overlong text into a shorter doc, I feel it is more manageable.
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